branchrust_reboot/main/Military Flamethrower_2024cancel

58 Commits over 60 Days - 0.04cph!

2 Years Ago
pilot light on 3p flamer
2 Years Ago
slightly increased AI flamethrower range
2 Years Ago
Iterated on visual flame + smoke collision and behaviour
2 Years Ago
Lowered delay on yellow fireball flames.
2 Years Ago
2 Years Ago
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2 Years Ago
fixed flamer collision
2 Years Ago
Fixed ground fire error.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
compile fix
2 Years Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
2 Years Ago
viewmodel fix for errors when wearing clothes
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Early pilot flames prefab
2 Years Ago
12 range FX.
2 Years Ago
many bugfixes and balance
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
some weird meta remove
2 Years Ago
balance
2 Years Ago
compile fix
2 Years Ago
merge from main
2 Years Ago
military flamethrower sounds
2 Years Ago
merge from main
2 Years Ago
bugfixes
2 Years Ago
merge from main
2 Years Ago
Flamejet concept
2 Years Ago
merge from main
2 Years Ago
set up viewmodel rendererer script (and turned on)
2 Years Ago
NPC flamethrowers don't hurt NPCs.
2 Years Ago
Heavy scientist AI design fixes
2 Years Ago
Slightly reduce AI effective range to match damage range.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
2 Years Ago
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2 Years Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
2 Years Ago
Setup for all weapon rack types
2 Years Ago
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2 Years Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
2 Years Ago
Flame jet iteration
2 Years Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
2 Years Ago
Flame jet smoke