branchrust_reboot/main/Military Flamethrower_2024cancel

58 Commits over 60 Days - 0.04cph!

3 Years Ago
pilot light on 3p flamer
3 Years Ago
slightly increased AI flamethrower range
3 Years Ago
Iterated on visual flame + smoke collision and behaviour
3 Years Ago
Lowered delay on yellow fireball flames.
3 Years Ago
3 Years Ago
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3 Years Ago
fixed flamer collision
3 Years Ago
Fixed ground fire error.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
compile fix
3 Years Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
3 Years Ago
viewmodel fix for errors when wearing clothes
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Early pilot flames prefab
3 Years Ago
12 range FX.
3 Years Ago
many bugfixes and balance
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
some weird meta remove
3 Years Ago
balance
3 Years Ago
compile fix
3 Years Ago
merge from main
3 Years Ago
military flamethrower sounds
3 Years Ago
merge from main
3 Years Ago
bugfixes
3 Years Ago
merge from main
3 Years Ago
Flamejet concept
3 Years Ago
merge from main
3 Years Ago
set up viewmodel rendererer script (and turned on)
3 Years Ago
NPC flamethrowers don't hurt NPCs.
3 Years Ago
Heavy scientist AI design fixes
3 Years Ago
Slightly reduce AI effective range to match damage range.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
3 Years Ago
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3 Years Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
3 Years Ago
Setup for all weapon rack types
3 Years Ago
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3 Years Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
3 Years Ago
Flame jet iteration
3 Years Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
3 Years Ago
Flame jet smoke